Why does ps4 pro download so slow
Incredibly slow launcher download. Discussion in 'General Discussion' started by Ritz, Sep 4, Ritz Adventurer. Hey all, wondering if this is just me: I have pretty fast Internet. I do connect wirelessly and, for kicks. At least I had an awkwardly slow download last week, after having forgotten to close a game.
But it could also have been just a coincidence. It all depends on your Internet connection. I live in the middle of nowhere and get 1Mbps. I can just about stream SD video as long as nothing else is using the connection, and so I applaud anything Sony are doing to throttle downloads when anything else is using the Internet connection.
The problem here is that the Youtube or Netflix app is on is an awful way to detect whether somebody else is using the connection. First, it has false positives due to including the cases where the app is actually active or not.
If Youtube is suspended in the background, there's absolutely no way. Second, it has a ton of false negatives due to only looking at what's happening on that PS4 system. That's an absurd assumption: in the modern world a household will have half a dozen devices using the same internet connection. The current solution does not help at all for the case where I'm trying to watch a Youtube clip on my computer while the PS4 downloads something, or someone is trying to read a webpage on their phone, etc.
Like I wrote in the post, there are proper ways of doing this by looking at the actual network traffic patterns. The "what apps are kind of running" approach chosen for the PS4 is just totally broken. I don't know if it's just me but my Playstation 4 has had absolutely terrible internet speeds. Nothing I've done has worked, and this has been a problem since the latest firmware update.
Had zero problems, downloads started immediately and were consistent until they were finished. On the Playstation 4 the speeds fluctuate all over the place, sometimes it changes dramatically when I pause and resume. Then it slows down more and more until it becomes unbearable. Then there's the questionable sign in problem along with PSN overall being medicore in the past few months.
So how does an old, 12 year old console from the past generation give me better speeds and better consistency than a modern console that is supposed to be good? It's very frustrating. I'm this close to buying a new Slim PS4 model just to see if the download speeds and performance are any better. Could please Test the slim version? I would like too see what has actually changed or improved on the Slim model.
I am having very slow downloads speed on my PS4 that has wired connection to the router and nothing running in the background. Why have we gone from buying decent full games that download fast on ps3 to broken half a games and really slow downloading. I am going off gaming completely just because if I want to buy and download a game I have to expect to play it the next day after I originally wanted to play it and then I just go off wanting to play the game.
Was trying to download expansion packs for modern warfare was going to take 16 hours for 16GB install. Closed all my apps running I forgot to close including Modern Warfare and Netflix As an antispam measure, you need to write a super-secret password below. Today's password is "xyzzy" without the quotes. Why PS4 downloads are so slow. Posted on in Networking , Games. Background Before running any experiments, it's good to have a mental model of how the thing we're testing works, and where the problems might be.
Maybe the client doesn't support the TCP window scaling option, while the proxy does. Without window scaling, the receive window will be limited to 64kB. But since we know Sony started with a TCP stack that supports window scaling, they would have had to go out of their way to disable it.
Slow downloads, for no benefit. Maybe the actual downloader application is very slow. The operating system is supposed to have a certain amount of buffer space available for each connection. If the network is delivering data to the OS faster than the application is reading it, the buffer will start to fill up, and the OS will reduce the receive window as a form of back-pressure. But this can't be the reason; if the application is the bottleneck, it'll be a bottleneck with or without the proxy.
The operating system is trying to dynamically scale the receive window to match the actual network conditions, but something is going wrong. This would be interesting, so it's what we're hoping to find. The initial theories are in place, let's get digging. When the download was started, the game Styx: Shards of Darkness was running in the background just idling in the title screen.
The download was limited by a receive window of under 7kB. This is an incredibly low value; it's basically going to cause the downloads to take times longer than they should. And this was not a coincidence, whenever that game was running, the receive window would be that low. Having an app running e. Netflix, Spotify limited the receive window to kB, for about a 5x reduction in potential download speed. Moving apps, games, or the download window to the foreground or background didn't have any effect on the receive window.
Launching some other games Horizon: Zero Dawn, Uncharted 4, Dreadnought seemed to have the same effect as running an app. Playing an online match in a networked game Dreadnought caused the receive window to be artificially limited to 7kB.
Playing around in a non-networked game Horizon: Zero Dawn had a very inconsistent effect on the receive window, with the effect seemingly depending on the intensity of gameplay.
This looks like a genuine resource restriction download process getting variable amounts of CPU , rather than an artificial limit. I ran a speedtest at a time when downloads were limited to 7kB receive window. It got a decent receive window of over kB; the conclusion is that the artificial receive window limit appears to only apply to PSN downloads.
Putting the PS4 into rest mode had no effect. Built-in features of the PS4 UI, like the web browser, do not count as apps. When a game was started causing the previously running game to be stopped automatically , the receive window could increase to kB for a very brief period of time.
Basically it appears that the receive window gets unclamped when the old game stops, and then clamped again a few seconds later when the new game actually starts up. Conclusions If any applications are running, the PS4 appears to change the settings for PSN store downloads, artificially restricting their speed. There are a few important details: Just leaving the other applications running in the background will not help.
The exact same limit is applied whether the download progress bar is in the foreground or not. Putting the PS4 into rest mode might or might not help, depending on your system settings.
The artificial limit applies only to the PSN store downloads. It does not affect e. This is why the speedtest might report much higher speeds than the actual downloads, even though both are delivered from the same CDN servers.
Not all applications are equal; most of them will cause the connections to slow down by up to a factor of 5. Some games will cause a difference of about a factor of Some games will start off with the factor of 5, and then migrate to the factor of once you leave the start menu and start playing.
The above limits are artificial. In addition to that, actively playing a game can cause game downloads to slow down. This appears to be due to a genuine lack of CPU resources with the game understandably having top priority. Speculation Those were the facts as I see them. Q: Is this an intentional feature? If so, what its purpose? Q: Is this feature implemented well?
Oh dear God, no. It's hard to believe just how sloppy this implementation is. In addition, a properly organized database can load data faster, decreasing the chances of having your game freeze or experiencing frame rate drops. If possible, I recommend you to rebuild PS4 database every few months. To rebuild the database, here is a brief guide:. Come to find the causes of and solutions to this problem in this post.
Game consoles like PS4 tend to slow down as the hard drive fills up. In addition, hard drives need empty space on the hard drive for virtual memory, which will relieve the tension on the RAM. Download Partition Wizard. If you find your PS4 still is running slow after freeing up its hard drive or there is some mechanical damage to the hard drive, you may want to replace the hard drive with a new larger hard drive to save more games.
Are you looking for the best hard drives for PS4? If yes, you can read this post to choose one according to your actual situation. To migrate your system and files saved on the original to the new hard drive without data loss you can use the free program named MiniTool Partition Wizard. This toolkit not only can help you move files from one disk to another easily but also help you do many things, like wiping your disk easily to prevent your privacy and so on.
Free Download. Here is the tutorial on moving all files to the new hard drive via MiniTool Partition Wizard. Step 1: Remove the PS4 hard drive, and connect it to a normal running computer. In this step, please take care of the screw when you replace your original hard drive. Step 3: Click the Copy Disk Wizard feature from the left panel. Step 5: The new window asks you to select a source disk you would like to copy. Here you should select your original hard drive of PS4 as the source disk and click the Next button.
Here I take Disk 2 for example. Step 6: The window asks you to select a disk as the target disk to hold all the copies. Here you should select your new hard drive for PS4 as the target disk and click the Next button. Here I take Disk 3 for example. Step 7: Choose a copy method and resize the partition size. Click the Next button. Step 8: Read the note on the new pop-up window carefully and click the Finish button.
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